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Yiel Delos Reyes
Yiel Delos Reyes
Environment Artist
Dallas, United States

Summary

3D Artist eager to contribute to team success through hard work, attention to detail and excellent organizational skills. Clear understanding of High/Low Poly Modeling and PBR Texture Creation. Motivated to learn, grow and excel in Gaming Industry.

Skills

3D ModelingEnvironment ModelingHard Surface ModelingProp ModelingTexturingHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Gaea
Gaea

Productions

    • Video Game
      NBA2K24
    • Year
      2023
    • Role
      Associate Environment Artist
    • Company
      Visual Concepts Austin
    • Video Game
      NBA 2K23
    • Year
      2022
    • Role
      Associate Environment Artist
    • Company
      Visual Concepts Austin
    • Video Game
      NBA 2K22
    • Year
      2021
    • Role
      Associate Environment Artist
    • Company
      Visual Concepts Austin

Experience

  • Associate Environment Artist at Visual Concepts Austin
    Austin, US
    May 2021 - September 2023

    I created environment assets which includes 3D modeling, UV, texturing. I worked with other artists to create awesome environment for the neighborhood and events for NBA2K.

  • 3D Generalist at Tata Technology
    United States of America
    March 2021 - May 2021

  • 3D Artist at XPO360
    Richardson, United States of America
    April 2020 - November 2020

    I transformed ideas into high-quality 3D Models. Create 3d models/environments, optimized textures and set pieces, based on concept art and the need of the project. Create, texture and export 3D models for Aframe.io. Create and set lightings using Aframe.io. Created over multiple scenes from scratch, including environment, lighting. Collaborated with marketing and Graphics Design departments to create high-quality images and illustrations to enhance publications and presentations.

  • 3D Artist (Event Designer) at Halsey Group
    Richardson, Texas, United States of America
    January 2019 - November 2020

    Creating 3D Environments.

    My works consists of 3D Modeling, UV, Texturing, Lighting and Rendering. I work with event planners to model/texture their venues. I would also do the lighting and create a realistic rendering. For this job, I mostly work on 3ds Max, Substance painter and Unity for rendering.